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In this You Choose mystery, Scooby Doo and the gang are on a cruise, right through the Bermuda Triangle! Suddenly, a ghost interrupts a costume contest, sending everyone running. Readers choose which characters to follow. Will your path lead to dangerous criminals, confused passengers, or a real ghost? Solve the mystery again and again!
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Velma's uncle, a famous archeologist, asks the gang to visit his dig site in Mexico. It seems something is scaring his workers, and he needs to get to the bottom of it. But when Scooby-Doo and the gang arrives, the dig is empty and Velma's uncle is missing! Where did he go and what's scaring everyone? To solve the mystery, readers choose which characters to follow, discovering what seems to be Aztec ghosts and monsters along the way.
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A sea creature is on the loose at Wild-World Beach! Will the gang stick together or split up? Should Shaggy and Scooby tackle their fears or their hunger first? Does Scooby-Doo deserve a Scooby Snack? In this interactive story, YOU CHOOSE the path the gang should take. With your help, they'll solve this maritime mystery. A new series of You Choose Books featuring Scooby-Doo and his friends Fred, Velma, Daphne, and Shaggy! These mysteries feature fun,...
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Scooby-Doo and the gang are on the island of Bimini in the Bahamas to investigate a report that the lost city of Atlantis has been found--and the reader must choose the path their investigation will take, and how they will respond to the dangers that lurk underwater for anyone who seeks to find the lost civilization.
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In this You Choose mystery, Scooby-Doo and the gang visit the great city of New Orleans. When the gang is forced to stop by an old mansion, it seems they've discovered a haunted house filled with witches and vampires. But who's really behind the haunting? Reader's choose which path to follow, with each leading to a different guilty party. Solve the mystery again and again!
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Scooby-Doo and the rest of the Mystery Inc. gang are excited to be going to an airshow at their friend Kevin Ryan's airfield. The grand finale features a replica of the mysterious Silver Hawk, a World War II B-17 bomber plane famous for mysteriously vanishing before it ever went to war. But when it turns out to be the real Silver Hawk and that the hangar at the airfield is being haunted by ghost pilots, it becomes obvious that Scooby and the gang's...
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When Scooby-Doo and the Mystery Inc. gang visit a famous mansion once owned by horror filmmakers Jeffrey and Madeline Mayhew, they discover they've arrived at a pretty creepy place. With its maze-like layout, strange stairways that abruptly end at the ceiling, doors opening to reveal brick walls or two-story drop-offs, and multiple secret passageways, the mansion has become a top tourist attraction. But with reports of ghosts with glowing eyes scaring...
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It's a Scooby-Doo reunion when Scooby and the rest of the Mystery Gang gather at a circus carnival under the big top. But when the clowns enter the ring, things go from merry to mayhem: clowns turn into robots, Scooby Snacks are snatched, and parents are kidnapped! To solve this You Choose mystery, readers decide which path to follow, uncovering twists and turns along the way. A glossary and Scooby-Doo jokes make this a fun and educational read.
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Scooby-Doo and the Mystery Inc. gang are excited when they're invited to be guest judges at an annual costume contest in Salem, Massachusetts. But when the party is crashed by two terrifying witches, chaos unfolds among the trick-or-treaters. The Gang begins to investigate and quickly discovers there is more than one spooky suspect in Salem. To solve the You Choose mystery, readers decide which path to follow, uncovering twists and turns along the...
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